Shameless self-promotion time! My Inside the Vault profile is now up at Bethblog!
Come see my views on how to get into games, feature bloat, and the core requirements of every game designer:
“Designer” is a very vague term, and every company defines it differently. The only part of the job description that every company seems to agree on is that designers have two vital tasks:
1) Making sure the player has an enjoyable experience while playing the game.
2) Disagreeing with other designers about how to do #1.